December 2018 Guild Report
This month's entry will be light on big objectives, as December is often as extremely busy time for most people. I'll try to give a bit of insight into some behind the scenes positives, and some areas we'd still like to work on.
Guild Plot and Story. This one is left over from last month. Sadly I didn't get the time and focus myself to push this through in a meaningful way. I've also had trouble getting to a spot with the team where we feel we can comfortably push a system forward that doesn't rely on the time and motivation of a select few.
Fundamentally, my issue is that TAC as a guild isn't ever really going to be involved in dramatics on such a grand scale that it would warrant a unified and coordinated guild effort. Such plots are an enormous drain on the people that organise them. In the past I personally have tried to do that, but there are admin duties that I and I alone can do with our current setup, which soaks up my time. When I consider those duties and my own personal RP plots, there simply isn't enough hours in the day for me to drive that kind of plot, and I don't consider it to be a flaw in the guild's design that I cannot. The stories that are told in the guild are something we should all be contributing to.
Some of my thoughts from the Team's Discord channel:-